▰▰▰▱ SHADOWRUNUNOFFICIAL // 2057 / CHARACTER GENESIS
Combat & Gear

Gear

Everything else a runner carries — field gear, surveillance, electronics, medical and magical kit, plus vehicles, drones, and Matrix hardware. Sources: Shadowrun, Second Edition (FASA7901), Rigger 2 (FASA7906), Virtual Realities 2.0 (FASA7904), and Running Gear (a fan compilation, tagged RG).

// READING A GEAR CARD

The stat block changes with the item type. Plain gear shows just price and availability; rated gear adds a Rating. Vehicles & drones show the rigging block (Handling, Speed, Accel, Body, Armor, Signature, Pilot/Autonav, Seating, Load). Cyberdecks show MPCP, Hardening, memory, I/O and Response; programs show Type, Multiplier, and the derived Size (Mp) — see the utility note below. As always, lower Street Index means a cheaper black-market price, and at chargen you ignore Availability/Street Index (SR2 p. 46).

// SHOPPING FOR UTILITIES (DECKERS)

Pick the Programs chip to narrow to deck software, then use the second-row chips to shop by program type (Persona, Operational, Special, Offensive, Defensive). Every utility runs at a chosen Rating; the canonical formula is Size = Rating² × Multiplier (Mp) (SR2 p. 184–186, VR2.0 p. 108). So a Rating-5 Sleaze (Mult 3) takes 75 Mp of active memory; a Rating-6 Attack-S (Mult 6) takes 216 Mp.

Why every Cost cell reads "programmed (no list price)" or "with cyberdeck", never a nuyen number. Neither SR2 nor VR2 publishes a per-utility purchase price — Matrix software is acquired one of two ways:

  • Utility programs (Operational / Special / Offensive / Defensive) are written by the decker as a programming task (VR2.0 p. 108–109): base time = Size × 12 days, divided by your Computer Test successes; the only direct material cost is workspace memory at 20¥/Mp on a personal computer. A black-market copy is a GM-set street price — combat, masking and intrusion utilities (Attack, Black Hammer, Sleaze, Track…) are illegal cyber-warfare software and need a fixer, not a catalogue.
  • Persona programs (Bod / Evasion / Masking / Sensors) aren't bought separately at all — they're firmware chips on the deck's motherboard (SR2 p. 183), built via VR2's Persona Chip Construction with multipliers 3 (Bod, Evasion) and 2 (Masking, Sensors) (VR2.0 p. 91). Their cost rolls into the cyberdeck's price tag.
// VEHICLES, DRONES & THE MATRIX

Vehicles & drones use the rigging stat line; full driving, drone-control and vehicle combat rules are in Rigger 2. Cyberdecks are a decker's lifeline — the MPCP is the deck's master rating, backed by memory and I/O speed, and the decker runs programs (utilities) to fight IC and crack systems; the full Matrix ruleset is in Virtual Realities 2.0. This page is the catalogue, not those rulebooks.

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// FLAGS & CAVEATS
  • Game-stat fields (ratings, vehicle/deck/program stats, cost, Availability, Street Index, legality) are copied from the books; descriptions and notes are paraphrased in original language.
  • Running Gear is a community compilation (includes conversions from other games), not an official FASA book — its items carry the RG (fan) tag. Toggle that source off for a canon-only list.
  • Vehicles, drones, and the full Matrix program list are deep catalogues in Rigger 2 and Virtual Realities 2.0; this page captures the pre-statted items and standard utilities, not every buildable permutation.